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So if the ritual was truly spectacular, there may be additional bonuses. Visitors that have a good time will leave with mood boosts. There are also tasty feasts of human meat, ceremonial blindings, and scarifications. Maybe breathe in smoke leaf fumes from a giant bong. Set famed statues on fire to watch them burn. Likewise, Ideology will let you host parties in dance halls or drum circles. Even pit slaves and prisoners against one another in vicious gladiator duels. Even silence rebellious behavior with public killings. You can hold somber funerals for fallen soldiers. These also add to the story of your colony. Special gatherings have a variety of impacts depending on how they play out. Holding rituals are player controlled events. They may ask for elegant capes, creepy visage masks, solemn hoods, and painful torture crowns. With Ideology, colonists with social roles will want a change their appearance. However, specialists will focus more on their specific skills and won’t do some other work. They also gain a unique ability related to that skill. Specialists are better at their primary skills. There are a variety of specialist role types – one for each skill. Provide counsel to sad colonists to lift their moods and convert non-believers to their own belief system.įinally, the specialist roles can be assigned to any number of believers. They can preach health to the sick to speed up healing. Likewise, they lead many rituals including funerals, sacrifices, and more. Moral guides support the mental well being and spiritual strength of your people. This will the duty of at least three colonists. The moral guide role can be assigned once for each belief system. Since you can decide what is true or false in Ideology. Then you can punish the accused without social outcomes. If they can actually prosecute the defendant in a trial.
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They can even accuse prisoners or colonists of crimes. They also have a special role in some rituals. Leaders give moving speeches, buff combat allies around them, and motivate harder work. The leader role can only be assigned to one colonist. RimWorld – Ideology launch trailer (Linux, Mac, Windows PC) Each belief system in Ideology defines roles that believers can take on. Now you can make use of your colonists’ special strengths. Plus winding mazes of underground tunnels full of technology. Even altars for sacrifices are all clad in skulls. Ideology lets you build mind bending temples with colorful drug motifs.
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All the while, offering support for Linux, Mac, and Windows PC. All the way to simple peaceful tribes who bond with tree creatures. Create blind underground mole people, generous ranching cowboys, and machine focused trans-humanists. So you can create your own story, such as pirate nudist cannibals.
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Giving access to different buildings and strategies.Īs a result, the games new expansion you can customize everything. They favour certain animals, desire different apparel and tattoos. These guild choices for food, comfort, love, technology, and violence. They also include rituals from gentle festivals to brutal killings. Such as leaders, moral guides, and skill specialists. These belief systems will define social roles. So now, each person in the game gets a belief system. Ludeon Studios expands the epic RimWorld with the Ideology expansion. Thanks to developer Ludeon Studios for adding more content. Ideology expands the games belief system in the RimWorld expansion for Linux, Mac, and Windows PC.
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